I couldn’t accomplish simple things in Nuendo and had a hard time digging through resources looking for solutions. I’m only three months into using Nuendo and still learning more every day.Īt first, transitioning was extremely frustrating. Cycle marker exports, the control room, quick controls, robust project management, extremely detailed and searchable track organization, customizable key commands/macros, and many more reasons put Nuendo ahead of Pro Tools for me in terms of relevant game audio workflow features. Switching over to Nuendo was a bit of a jolt, but as I work more with the program, I see a lot of value for game audio workflows. I’ve always been a Pro Tools user and I have a deep working knowledge of the program and specific workflows. I recently started a new job and one of my tasks has been to learn Nuendo, primarily for sound design and mixing.
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